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Research methods: flows, elements, and how to study like a director

Flow research — study journeys, not screenshots

Flows are where conversion and retention actually live. Use them when the question is "how do winners structure X?" rather than "what does X look like?".

  1. list_flows(query="onboarding") — or browse the taxonomy — to find the exact flow names and their footprint (screens/apps counts tell you how universal a flow is).
  2. get_flow_apps(flow="Paywall") — the apps that contain it, top revenue first, each with its screen count inside that flow. A 9-screen paywall flow from a $2M/mo app is a masterclass; read it.
  3. list_app_screens(app_id=…, flow=…) — the flow itself, in order. Study 3–5 apps' versions of the same flow side by side and chart the common spine: step count, what each step asks vs. gives, where friction is deliberately placed, where it's removed — and what each step is (a pushed screen, a modal with its own steps, a sheet, an overlay), which the videos show better than stills. Winners are consistent about presentation; that grammar is part of the spec.

High-value flow studies for almost any category: Onboarding (length, personalization, permission timing), Paywall (placement, trial framing, price anchoring), Welcome (first 5 seconds), plus the category's signature flows (Food Logging, Workout Session, Habit Check-in, …).

Element research — how winners build one component

When the question is component-level ("how should our tab bar / progress indicator / CTA look?"):

  1. list_ui_elements() once — the ~38 family catalog with counts and top variants (Bottom Tab Bar, Rounded Primary CTA, Top Progress Bar, Skip Text Link, …).
  2. get_element_screens(element=…) — real screens carrying that family. Pin a variant to narrow to one specific treatment.
  3. Also usable as a filter: search_screens(query=…, element=…) combines content and component ("stats screens that use a Floating Bottom Nav").

Extract the numbers, not the vibe: sizes, placements, label conventions, active-state treatments, how many items, what gets an icon vs. text.

Study discipline (what separates research from tourism)

  • Question first. Every pass answers a named question from your current task — "how long is onboarding here", "what does a winning paywall carry". Knowing the question is what turns screens into a spec.
  • See everything, in order. Walk the full screen list of an app you're studying and look at every image; the journey is the unit of design, and a sampled journey lies. Notes outlive links: media URLs die in ~1 h, but screen ids (app_id/screen_id) keep any screen one get_screen away.
  • Cross-app before in-app. One app tells you its taste; five apps tell you the category's grammar. Divergence between winners = a real choice; convergence = a convention you break knowingly or not at all.
  • Revenue is context, not truth. A $5M/mo app's paywall is evidence about paywalls; its settings screen might still be lazy. Weight evidence by whether that surface plausibly drives the app's success.
  • Stop at saturation, not before. A research question is answered when new screens stop changing your spec. Until then, keep looking.

Working with the member's own curation

list_my_boards() shows boards the member built on appllama.io; get_board(board_id) reads any of them — screens boards return full screen payloads with media, apps boards return app profiles, flows boards return (app, flow) pairs ready for list_app_screens. An apps board also works as a search_apps(board_id=…) base. Their taste is a requirement, not a suggestion — when a board exists for the task, start from it.