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Focusing on gamedev and mobile
🎯
Focusing on gamedev and mobile

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goliksim/README.md

About me

  • 📱 Mobile engineer focused on Flutter, app architecture, and production-ready client systems.
  • 🧩 I like building mobile flows end to end: UI, state management, networking, API, BFF, analytics, caching, releases, and CI/CD.
  • ⚡ Interested in reducing time to market with config-driven UI, BDUI/GENUI, feature flags and reusable flow architecture.
  • 🛠️ I care about apps that keep working outside the happy path: offline-friendly behavior, status models, retries, polling, QR/camera flows, and predictable error states.
  • 🤖 Building AI-assisted workflows for coding, personal automation, knowledge management, and making complex work easier to navigate.

Focus

  • 📲 Flutter architecture: feature modules, state management, di, reusable widgets and clean client-side boundaries.
  • 🔌 Client/backend integration: API contracts, BFF-shaped flows, analytics events, deeplinks, push-triggered scenarios and edge-case debugging.
  • ⚡ Configurable delivery: remote config, feature flags, BDUI/GENUI, server-driven screens, and flows that can change without a full app release.
  • 🛠️ Reliability and release engineering: offline-friendly behavior, cache/status models, CI/CD, automated tests, device farms and multi-store releases.
  • 🤖 AI-assisted engineering: MCP, skills, prompt systems, coding agents, personal knowledge bases and workflow automation.

Links

Telegram VK RuStore Google Play

My Apps

Pocket Chips

A Flutter app for playing poker without physical chips. It stores player stacks, supports betting, and helps split the final stack using no-limit Texas Hold'em rules.

Get on Google Play

Tech Stack

Dart Flutter Firebase Kotlin Python Git Google Cloud Figma

GitHub Stats


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